v0.17
Planet Sandbox ALPHA » Devlog
Changes:
- Added sounds!
- mining, steps, swimming, building, inventory, doors, chests, damage, eating, bow, fishing and ladders
- sounds still a work in progress
- Sounds will reverberate the further underground you go.
- Added bombs!
- Added "cobble", and underground enemy that will drop stone, bombs and rarely ores
- Added a secret new nighttime enemy. It has a 5% chance of dropping the flashlight
- Added colorful wool blocks!
- Added a funny little flower enemy that you'll have to chase down to get dyes, used to make wools
- Added mining levels, you'll now need copper before being able to mine gold, gold for iron, etc.
- You can now hold shift while crafting to immediately craft the maximum amount. No more spam clicking ores!
- Block simulation code can now use strings, meaning blocks can now have more interesting behavior
- Stalactites in caves will now drip water, adds lots of atmosphere.
- Tree leaves will now shed little leaves.
- Player health has been reverted back to 100, some enemies have been rebalanced to accommodate.
- In general the game should be a bit easier, but still provide a challenge
- Praffins are now friendly until smacked.
- Spiders are now larger and slower and animated.
- Bird trinket drops are now 1% rather than 0.2%.
- Attaching to ladders now uses ticks rather than velocity, meaning attaching to them mid-air should be much more consistent.
- You can no longer build solid blocks on top of yourself.
- Added "kill" command to KILL YOURSELF !!
- The game will now name what killed the player.
- Copper ore is now slightly brighter.
- Swapping planet gravity now cancels fall damage.
- Picking up items now creates a pop-up with the items name.
- Enemy spawn rate has been lowered slightly.
- Creatures can no longer spawn in front of player built walls ( no more birds spawning in your house ).
- Grill now has animated smoke.
- Multitile break particles are now fixed.
- Unobtainable item for the core has been added ( item ID 5 for cheaters ).
- Tree branches now drop wood like they were supposed to, meaning an additional 6 wood per tree.
- Fixed bug where moving an item in your inventory would cause you to use it.
- Fixed because i added bombs, was way too easy to blow up your own house.
- Fixed oversight where dying wouldn't clear status effects.
- Fixed oversight where damage indicator velocity wouldn't rotate to planet side.
- Fixed bug where inventory wouldn't update when adding more items than can be carries.
- Fixed duplication glitch involving full inventories and ground items.
- Fixed oversight where tree branches weren't marked as transparent and would block walls from rendering.
- Fixed bug where clicking on a crafting recipe while holding the incorrect item or too much of the correct item would cause the recipe to disappear.
This update doesn't add a whole lot in terms of new features but it brings the game up to a much more polished state, so check it out when u can. Gonna try and add the boss next update, but I've gotta work on finishing up bug ball first. that releases october 21st by the way !
Files
web.zip Play in browser
43 days ago
sandbox v0.0.17.zip 25 MB
43 days ago
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Planet Sandbox ALPHA
Status | In development |
Author | kaiakairos |
Genre | Simulation, Role Playing, Survival |
Tags | 2D, Sandbox, Space |
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