DISCLAIMER: the bullets in this game have issues when running on anything other than a 60 hrtz monitor! this is just a bug that i didn't check for because I play on 60. If you can, briefly limit your monitors refresh rate to 60.


Fight through 10 rounds in one go with increasing difficulty. Replenish your ammo by reflecting enemy bullets. When an enemy is on the edge of health, dash through them to get a health boost. Beat the final boss to win!

A run of this game takes about 7-9 minutes, however there's a good chance you will die once or twice

Controls:

  • Mouse + Keyboard
    • WASD to move
    • Mouse to Aim
    • Left Click to shoot
    • Right Click to dash
    • Spacebar to reflect
    • Spacebar to pick weapon
  • Controller
    • Left Stick to move
    • Right Stick to aim
    • R2 to shoot
    • R1 to dash
    • L1 reflect
    • L1 to select
    • disclaimer: menu can only use mouse i forgot to add sory :(

I didn't make any of the music and all of the sound effects come from free sound. You can find the music tracks on open game art:

Other Credits:

  • SFX from FreeSound
  • Art, animation, and programming by me
  • One audience member by my boy Calvin
  • Tons of ideas courtesy of Twitch chat!


Thanks to Vimlark and 8 bits to infinity for making this jam! I haven't done a jam since last years vimjam, so its awesome to finally make a project again. This project taught me tons about how to scope correctly, which was a problem for me last year. 

If you want to follow what I do, I stream game dev stuff on twitch all the time: https://www.twitch.tv/kaiakairos

StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
Authorkaiakairos
GenreShooter
Made withGodot, Aseprite
Tags2D, Pixel Art, Singleplayer, Top down shooter, vimjam2
Average sessionA few minutes
LanguagesEnglish
LinksTwitch

Comments

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(1 edit)

Fun Game! I Love The Art. The Game Is Hard. The Game Has Fun Controls, Not Much To Say, Good Game! Hope Ya Keep Making Games And Keep Havin' Fun!

(-1)

it's really fun game if you like to see my work https://alihani.itch.io/acid-trip me game is very similar to yours

There is a slight issue when you try to shoot near top the wall, the bullets just hit it and disappear.

this happens because when you're on the top, the end of the gun aka the bullet source is inside the wall collision box and deletes the bullets instantly. It wouldn't be that hard of a fix, but I've gotta wait until the voting period for the vimjam is over! I may release a patch later but no promises

Understandable :(